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Kids Tech Session # 2

Location:
The Works

Led by:
Dr. Elena Caruthers (Otterbein University)

Date:
2022-04-09

Time From:
10:30 am

Time To:
2:15 pm

Cost:
$25 per student

Ages:
9-12

Registration:
Registration required

Register Now!

The primary goal of Kids’ Tech University is to create the future workforce in science, technology, engineering, and mathematics (STEM) by sparking kids’ interest in these fields.

The secondary goal is to have students interact on a college campus at an early age so that they consider a post-secondary experience.

Students will take part in an interactive lecture in the college lecture hall with a professor connecting with the students in an engaging science discussion. Read the full info packet. 

How Do We Walk? – The Works Museum

An interactive session led by Dr. Elena Caruthers

Assistant Professor, Department of Engineering at Otterbein University

 

Lecture Location: The Works SciDome & Meeting Room

Hands-On Laboratory Location: STEM Center & Meeting Room

Locations subject to change, updates will be provided closer to event date.

 

Walking is the main way we move from place to place each day. While it may seem simple, walking is a pretty complicated task! Your brain, nerves, muscles, and bones all need to work together in order for you to walk. Biomechanists are scientists who study how humans (or other living things) move and ask questions like “How are their joints moving?” or “What muscles are they using?” for tasks like walking, but also running, climbing stairs, throwing a ball, or even dancing!

In addition, everyone has their own unique way of walking. Do you walk the same way as your friend? parent? grandparent? Probably not! Certain populations with diseases (like osteoarthritis) also have their own way of walking but find the task particularly challenging and demanding. Some biomechanists observe and study how healthy people walk as well as those with different diseases. The information they collect can help improve design of assistive devices or develop exercises that could help reduce the difficulty or pain those diseased populations experience when walking.

During the activity, you will learn how to think like a biomechanist by observing and learning how YOU walk, how others walk as well as design wearable devices to simulate different walking patterns of those with certain diseases and discuss how you might treat/correct this type of walking pattern.